Beta Snapshot 4 - There's a Save System!
Camellia Cabin (Beta) » Devlog
Surprise! Just like the title claims, there is now a functioning save system that keeps track of more than just star count! If you place an item on a counter and save the game, it'll load back in on that countertop, as if by magic. Really though, this is a huge milestone and one I wasn't looking forward to doing. There's something about writing to files that's intimidating, weirdly enough. Save files feel so sacred, and having one of your treasured save files get corrupted sucks. I don't like that kind of pressure, but I'm the one writing the save file code!
Anyway, hope you enjoy being able to keep all your stuff between play sessions! No more losing your hard-earned horde of caffeine extract!
Files
Beta Snapshot 4 186 MB
33 days ago
Beta Snapshot 4 (Mac - Experimental) 127 MB
33 days ago
Beta Snapshot 4 (Linux .pck - Experimental) 125 MB
33 days ago
Beta Snapshot 4 (Linux .x86_64 - Experimental) 59 MB
33 days ago
Get Camellia Cabin (Beta)
Camellia Cabin (Beta)
Manage your own teashop from tree to cup
Status | In development |
Author | Dani Purdes |
Genre | Simulation |
Tags | 3D, Atmospheric, Casual, Cats, Cozy, Godot, Indie, Non violent, Short, Singleplayer |
More posts
- Beta Snapshot 5 - The Pride Update!18 days ago
- Beta Snapshot 3 is Out!37 days ago
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